Finn’s Life Matters!

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Finn’s Life Matters! 3 0 5 1.0
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Non ancora.

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Finn - the lamest character since Jar Jar Binks. His toys don’t sell, his card is considered weak, and he didn’t even make the 2p starter kits. But is he truly unplayable? Let’s find out!

The Strategy

Finn opens up villain red weapons and vehicles. This gives us access to some key redeploy weapons and stronger villain vehicles.

Our goal? Get a vehicle down early and get your free rerolls of rookie pilot. A few good specials from y wing or at dp can turn the game. Maximize your redeploy and spam removal to try to get your board built up.

The Pros

The board is actually very strong when you can get to late game. Red yellow gives you good removal and defense options.

You can toss your supports to get rerolls and then discounts when you claim if you get your battlefield.

Finns damage is actually quite good - with 2 ranged sides and +2s from the rookies he can do 8 in a round - which is the same damage output as more competitive decks if slower.

The Cons

Finn only has 10 hp and once he dies you have no black damage sides. If you don’t draw vehicles or good villain weapons you are getting no value from your characters.

The economy of this deck can be weak - vehicles and weapons aren’t free and with multiple blanks on your rookies you’ll find yourself discarding to reroll for resources as often as damage.

The Changes

After play testing I found that the redeploy blasters were too short of black sides to be usable once Finn died and that the decks economy wasn’t strong enough to get the swarm of three drops down. I also found that the games I won were off y wing specials but I couldn’t trigger them off enough.

With some help from commentators and my test friends, I made the following switches - dropped the weaker blue side blasters for Logistics and Truce to try to get a vehicle down round 1. Added in C3P0 to trigger my specials more consistently. Honor Guard and At Dp are the bubble cards - honour guard is probably better, but in my meta I play against scary supports so I decided to keep At Dp for support hate.

The Record

I tested this deck to a 2 wins/4 losses record. The deck was able to get the games to go long, but the firepower was inconsistent down the stretch especially with finn down. With no action cheating there’s times you just have to not roll in a rookie and claim because you know you won’t get anything from him.

I haven’t tried out version 2 yet - reports will follow when I do.

The Results

Is Finn competitive? No not really. But with the meta slowing down he can be an amusing way to lose, I guess?

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