Finn’s Life Matters!

Simulatore di pescata
Probabilità: 0% – 0% di più
Ispirato da
Nessuno. Solo deck creati personalmente qui.
Ispiratore di
Finn’s Life Matters! 0 0 0 2.0

rzenni 229

Finn - the lamest character since Jar Jar Binks. His toys don’t sell, his card is considered weak, and he didn’t even make the 2p starter kits. But is he truly unplayable? Let’s find out!

The Strategy

Finn opens up villain red weapons and vehicles. This gives us access to enough redeploy weapons to fill out our curve and some juicy vehicles to give us board presence.

Our goal? Get a weapon or vehicle down early and get your free rerolls of rookie pilot. A few good specials from y wing or at dp can turn the game. Maximize your redeploy and spam removal to try to get your board built up.

The Pros

The board is actually very strong when you can get to late game. Red yellow gives you good removal and defense options and you have enough redeploy that you will get strong dice out consistently.

You can also recur your honour guard and toss your supports to get rerolls and the discounts when you claim if you get your battlefield.

Finns damage is actually quite good - with 2 ranged sides and +2s from the rookies he can do 8 in a round - which is the same damage output as more competitive decks if slower.

The Cons

Finn only has 10 hp and once he dies you have no black damage sides. If you don’t draw vehicles or good villain weapons you are getting no value from your characters.

The economy of this deck can be weak - vehicles and weapons aren’t free and with multiple blanks on your rookies you’ll find yourself discarding to reroll for resources as often as damage.

The Record

I tested this deck to a 2 wins/4 losses record. The deck was able to get the games to go long, but the firepower was inconsistent down the stretch especially with finn down. With no action cheating there’s times you just have to not roll in a rookie and claim because you know you won’t get anything from him.

The Results

Is Finn competitive? No not really. But with the meta slowing down he can be an amusing way to lose, I guess?

5 commenti

JT-Money 677

I think you want tie fighters for more consistency with the pilots +2s.

thrazznos 14

A280 and F11D are both critically low on black damage sides. A super good card to give you access to some black damage sides is the z95 headhunter, I would throw 2 of those in.

TheoGrizz 29

@thrazznos ^this^

ZappBrannigan 93

I love the idea. I'll definitely try something similar at home games and see how it goes!

rzenni 229

@justrick``@thrazznos``@TheoGrizz``@ZappBrannigan

Thanks for the feedback! Did some tweaking with your suggestions and got a new version up... hopefully it’ll be more effective!