Can't Touch This!

Simulatore di pescata
Probabilità: 0% – 0% di più
Ispirato da
Nessuno. Solo deck creati personalmente qui.
Ispiratore di
Non ancora.

DeeHizzle 1

I'm really looking for feedback on this deck. I played it last night and went 2-1, but I'd love to make it better.

Pretty obvious strategy - amass shields and use them to deal damage. This allows me to buy time to get out my heavy support.

I threw in the DL-44 Heavy Blaster Pistol, AT-ST and First Order TIE Fighters to add a little punch. However, I'm really relying on Qui-Gon to deal damage by removing shields. To get them out the heavies, I need some resource draw - hence the Datapads. The remainder of my upgrades all have a shield generation aspect, with two exceptions:

One with the Force and Second Chance look great, but I haven't been able to get them out yet.

Event-wise, I tried to go cheap, but powerful. I've included shield generation with Defensive Stance and Take Cover. Deflect, Disarm, Force Misdirection, and Riposte are all there to buy me time to continue with my overall strategy of shield generation, damage from shields, and getting out heavy support.

Anything that synergizes well my overall strategy that I'm missing? Or is there a card out there that accomplishes the same thing as a current card I'm using, but does it better? Or is there something in my deck you guys have used and found it looks better on paper than in reality.

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