Vengeance

Simulatore di pescata
Probabilità: 0% – 0% di più
Ispirato da
eSeventhSister/Nightsister/CiennaRee - Chicago Regionals Top 36 29 36 1.0
Ispiratore di
Savage, Nute, Rebel Traitor: Vow of Vengance 0 0 1 1.0
Savage Vengance with Jawa and Rebel traitor. 0 0 0 1.0
SavageVengeance 1 1 0 1.0

Luke_Skywalker 371

This is really an update to the old Seventh Sister/Cienna Ree/Nightsister decks that aimed to kill your entire team on turn one. We're running most of the same tricks here, plus a few little dirty surprises that will make your opponents cry if they don't see them coming

Déjà Vu: This card is amazing with 0 cost events. It doubles the effectiveness of one event that costs 0 every turn. And we have some good ones.

Friends in Low Places,Close Quarters Assault, Probe: These cards occupy 7 slots in our deck and they basically do the same thing, remove cards from an opponents hand. Great at disrupting their play. Once Déjà Vu is on the table, a Close quarters assault likely gets you 4 cards from their hand. Whatever they had planned for the turn isn't happening.

Boundless Ambition: Draw cards, yep it's good

Hidden Motive, Doubt, Force Illusion, removal cards.

Crafted Lightsaber, Vow Of Vengeance: These cards are to increase Savage's effectiveness. You'd rather have the Vow Of Vengeance, but the lightsaber is good too.

The Price of Failure: Key to the deck. Reset Savage and kill off your characters to charge up Vow Of Vengeance

A little math at this point. Savage has a 66% chance to roll damage. With one Vow Of Vengeance and one dead character, say from The Price of Failure his sides are 2/2,4 for 1 resource +3. But you aren't limited to one dead character or one Vow.

Let's look at 2 dead characters and 2 Vows. 5/5/ 7 for a resource/ +6, 1 discard and a blank.

That's kinda awesome, and going to get mitigated. Enter Endurance. Roll them back in.

Savage cannot make money so I've included some options and remember these can be doubled with the Deja Vu. Well-Connected, and Truce

10 commenti

ordinaryjedi.ddu.network 834

this deck is dope... i dont even play villians and i want to try this out

jacksquach 21

This is really cool, great idea

Ramin2-D2 550

should run cards like Best Defense, Crash Landing, and maybe more healing for Savage.

Starwarsarthur 1

Why no Torment?

Luke_Skywalker 371

I’m tempted to add in rejuvenate, and crash Landkng, but best defense requires resources, and those are really at a premium in this deck.

kamikazi20 117

Needs Tactical Mastery. Also cant go wrong with some force speeds.

jacksquach 21

I would suggest running 3 The Price of Failure's over three Close Quarters Assault's so that you can "guarantee" killing both characters sooner for another Savage activation and for Vow Of Vengeance value. I do know this means you always have 1 dead card in your deck, but it also gives more consistency. And with the 6 other discard options, along with Endurance I feel like the consistency wins here.

What do you think?

Datrixzero 32

How about dark advisor over crafted lightsaber. The focus seems great on the reroll plus draw

Danik13 545

People must go for Savage first when they play against you, right? How does the deck hold up when it happens? He must die pretty quickly?

Luke_Skywalker 371

Well Danik13, one of this deck’s strengths is the unexpected ability to wipe out an opponent’s hand. Savage has 13 hp and that’s pretty big. If you take out an opponent’s hand it disrupts their ability to re-roll or mitigate your dice.

TBH though I don’t get to play much so I have 0 reps in with this deck. I guess we will see soon.