Night of the Living Fett

Simulatore di pescata
Probabilità: 0% – 0% di più
Ispirato da
Night of the Living Fett 0 0 0 1.0
Ispiratore di
Night of the Living Fett 0 0 0 3.0

TroaAxaltion 14

Inspired loosely by three decks.

1. Braaiiinnnssss!!$%&? by Sylverion
2. Vow of Vengeance 3: Venge Harder by Zombane
3. YOUR Destiny | Deck Analysis | eJango/eOld Daka by YOUR Destiny Podcast

As I can't credit any of them for a majority, I'll say thank you here, and list the first one I saw, Sylverion's, as the inspiration.

Thank you.

The deck has two main synergistic focuses:

1. Use Old Daka to make Zombies, Acceptable Losses them for resources and Vow of Vengeance
2. Pile Equipment onto Jango Fett: Armed to the Teeth to rack up value.
3. ?????
4. Profit (j/k we're blowing them to smithereens with amped VoV damage and Fett's Arsenal)

Notes for card picks:

Battlefield - Nightsister Lair is free resources for playing my bounties and curses. Yes, there are more common triggers we could use for resources here, but since downgrades are less common, it's also more likely that our opponent won't be able to use the battlefield to their advantage.

Upgrades - Plating, Mask, Rockets, and Vambraces are all equipment, triggering Fett's ability and counting for Armed to the Teeth, Bacta Therapy, and Stronger You Have Become. I wanted to use Quickdraw Holster, but it only rerolls WEAPON dice, not equipment. Shame, cause that 0 cost would've been nice for triggering all these same abilities. Testing DX2 DBP for unblockable damage to finish off characters behind shields, Armor Plating, Riot Shield, and other shenanigans.

Downgrades - Using these with Nightsister Lair is an easy call. Dead or Alive breeds resources, Possessed takes away dice from your opponent and makes them your own, uncontrollable rage for extra damage. At 1/6th of the deck, I feel like I should add more to capitalize on Lair. Maybe another Rage or Wanted?

Support - Lotho Minor Junkers were considered to turn excess equipment into resources, but in the end respite was faster and got me more.

Events - Armed to the Teeth is there as a finisher. My opponent claims, thinking I don't have lethal for that standout character, I blow damage, then drop this sucker to discard my armory to finish them off. Ichor to heal, numbers from by Daka's hoard of witch-zombies. Considered Bacta Therapy, which would've healed an ideal 5, but ended up closer to 3. For the resources, I decided killing stuff faster and removing the damage first might be more organic. Stronger You Have Become to force rerolls, plus Forsaken and Hidden Motive from team suggestions, testing to see which I prefer. Almost used Consumed by the Dark Side, but leaving the dice there for focus, discard reroll, or to pay random blank costs made it lose its luster for me. Finally, I'm considering using Common Cause (draw), Desperate Measures (removal), or Inflict Pain (raw damage) as I feel my way through the meta, to give the deck whatever it needs more of.

I'm very open to discussion and thoughts.

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