Simulatore di pescata |
---|
Probabilità:
0% –
0%
di più
|
Ispirato da |
---|
Nessuno. Solo deck creati personalmente qui. |
Ispiratore di | ||||
---|---|---|---|---|
Daka and the Zombo's | 0 | 0 | 0 | 2.0 |
Crumpet_of_Conquest 101
In this deck you want to protect Old Daka - Nightsister Necromancer heavily for the first 2 rounds with your removal, and also your healing stuff like Karabast! and Draw Attention and Weave The Ichor, while getting your Nightsister Zombie's out and maybe getting a Déjà Vu out if you have the money for it. On the third round you want to use your Common Cause's to draw your whole deck into your hand. Then use any Kinship's you have and then use both of your Acceptable Losses to kill off all 6 Nightsister Zombie's and gain 6 resorces + whatever Kinship gave you. Then probe their hand for removal with Scruffy Looking Nerf-Herder, and then play your Vow Of Vengeance's on Old Daka - Nightsister Necromancer. Then roll her out and reroll as necessary and then deal 40 indirect with Old Daka - Nightsister Necromancer's 2 dice.
5 commenti |
---|
|
|
I've found Alter to be helpful in mill matchups, where you might not have that many cards left by round 3, and you can't really afford to discard to re-roll a bunch. |
I have a question about the damage calculated after using 3 copies of vow of vengeance. How do you reach a total of 40 indirect damage? |
NVM. I understand the concept here. You would essentially have a minimum of 6 dead zombies by turn 3 and then utilize 3 copies to do +18 damage per daka die. |
This deck is pretty amazing. I've had lots of fun playing with it and blindsiding people with the OTK. One suggestion: Maybe drop one Respite for an Alter so you don't have to pitch to re-roll so much in round 3? Helps for when one (or more) of your Common Causes get buried.