Progetto originale di Alsciende (NetrunnerDB and ThronesDB).
Modificato ed adattato a SW Destiny da fafranco82.
Contatti:
Tradotto in italiano da Klark.
Contatti:
Perfavore manda segnalazioni di errori e richieste di funzionalità a GitHub.
Puoi contribuire donando denaro su Paypal.
Le informazioni presenti in questo sito riguardo Star Wars Destiny, sia letterali che grafiche, sono coperti dal diritto d'autore a favore della Fantasy Flight Games. Questo sito non è prodotto, avvallato, sostenuto, o affiliato alla Fantasy Flight Games.
thats a pretty sweet idea, first thing right off the bat without looking into it too much is , i would run at least one if not two Pirate Speeder Tank because of the extra resource gain and its and pretty useful card to help with the final push taking out characters, if you want to keep arms deal (which i would) i would make it 2 of, and run more weapons to get both more resource gain and weapons in your discard to play out, also maybe Truce if you test and notice your short resources occasional you could run Truce so that you can play the big cards as soon as you can, imagine two truces and a speedertank in opening hand and just throwing that into play then next turn arms deal into a couple equipments for your guys , i would also consider different battlefields depending on changes and seeing how they work for you