Grievous, Nightsister, Greedo and their weapons!

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Grievous, Nightsister, Greedo and their weapons! 0 0 2 2.0

Archer 19

Work in progress…

Goal:

Use ambush/redeploy weapons on Nightsister (1st) and Greedo (2nd) to put some pressure on the opponent. Use Nightsister's action, By Any Means at the right time to put damage on Nightsister and control the trigger for redeploy weapons. Deploy Ancient & Crafted Lightsaber on Grievous only if possible. Try to keep Grievous alive as long as possible with Force Illusion and Dice mitigation.

Try to Mulligan for at least 2 weapons (DH17 + Holdout or LL-30), Truce, Quick Draw or Tactical mastery and dice mitigation.

Cards I am considering

  • X8 Night Sniper or Hidden Blaster - Additional ambush weapons
  • Hunting Rifle or Fragmentation Grenade - Additional 1 drop weapons
  • Armor Plating or Machine Replacement - heals/protects Grievous
  • Torment - Fun card with Nightsister
  • Enrage - Additional ressource + Triggers Torment (additional resource) + help control when Nightsister will die.
  • Way of the Force - Give 1 extra die for Greedo or Grievous

Site

If any weapon needs to be moved on Grievous, you have the option to do it when claiming. With only 3 dices, you should claim pretty often. I'm also looking at the Outer Rim Outpost (+1 ressource, +1 card draw)… It may be a better choice...

The great thing about this build, it's that you have access to all low-cost / best weapons for Grievous. It's only 3 dice, but I think it can be stronger than eGrievous / Gamorrean Guard or eGrievous / Anakin1. Only time will tell if Grievous Power Action worths the effort to build around it.

Any comments are welcomed!!!

2 commenti

Echo7 328

How about The Price of Failure to defeat either Nightsister or Greedo - Unlucky Mercenary to trigger the redeploy and get another activation out of Grievous?

Archer 19

Good point. It could also ready Grievous for massive damage. However, I may have issues with the "Spot a blue character" if nightsister dies quickly. (same issue with Enrage). I'm wondering if I should put 2x Price of Failure to give me the best chance to draw it by Round 2-3...

Thanks for the feedback