Count's Dance Party (6-4 at Euro's)

Simulatore di pescata
Probabilità: 0% – 0% di più
Ispirato da
Nessuno. Solo deck creati personalmente qui.
Ispiratore di
Non ancora.

Leurinci 14

I went 6-4 at the European Championships playing this deck and a with a better pilot ,or some luckier dice rolls (which admittedly I did have a few game winning ones), I think that it could have placed higher. Good against 2 character decks, though luckily dodged any Poe/Maz, but can struggle against 3 character builds

I built the first version of this deck on a whim as something that looked fun whilst testing other decks to play at Euros, tried it one night and was impressed at how much I enjoyed playing the deck and using FN, and it's damage output.

Wins against Snap/Baze; Aurra/Jango (Royal Guard's last card re-roll to get 3/1 melee on the lightsaber before probably being taken out next round); Jango/FN x2 (one of these I think was to a Price of Failure Dooku reactivation); FN/Kylo/Unkar (Another The Price of Failure Dooku Reactivation defeating both Kyle and Unkar) and a Palp (I got all my removal early and guardian meant he never resolved one of his character dice)

Losses were to Han/Rey (couldn't pull off the same turn second chance removal and kill even though I had left Han on one and two health going into the next turn); Triple Deathtroopers (Endless Ranks); Snap/Baze (Some poor decisions and being betrayed by FN allowing himself to be It's a Trapped!, along with a timely Field Medic saving Baze though I did also need to roll the lightsaber special.) and FN/Royal Guard/Guavian Enforcer (Dice rolls and card draw were not in my favour, had +4/1 melee on the lightsaber pike but couldn't roll anything on all my character dice so I could take out my opponents Royal Guard and then didn't find the redeploy weapons before FN was taken out).

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