|Simulatore di pescata|
Probabilità: 0% – 0% di più
|Nessuno. Solo deck creati personalmente qui.|
|NSW Regionals (2nd Place) - Kylo2/Grievous-upgrade||2||2||0||1.0|
This deck came 2nd in a pool of 50 players at the recent NSW Regional Championship (26th November, 2017)
Swiss (7 Rounds) - 6-1 Win/Loss
Round 1: eMace Windu/Padawan (Win) - Mono-colored decks (like this one) meant Kylo was always doing 2 damage. While the enemy tried to focus down Kylo, Grievous would stack upgrades like Vibroknife and Electrostaff and become unstoppable.
Round 2: Rainbow 5 (Win) - This was the deck I was dreading; eBala-Tik, eCiena Ree, and Nightsister. Kylo's ability was effectively usless, so the plan was to brute force with Crossguard Lightsaber and Electrostaff on both characters.
Round 3: eQui-gon/eKanan (Win) - I built my deck solely around beating this deck. With Kylo's ability never missing and amazing rolls on both characters, Qui-Gon was defeated by round 2, when the opponent conceded. Again, Clash is amazing in this match-up, but Intimidate is devastating.
Round 4: Rainbow 5 (Loss) - My only loss to the Rainbow gang. In round 2 I was cautious and careful with my plays. My cocky attitude coming into this game was my downfall. Early Logistics from my opponent meant an X-8 Night Sniper and Holdout Blaster aswell as Backup Muscle. Nightsister's ability also proved to be a nuisance - on my dice and hers!
Round 5: eJabba/eUnkar (Win) - Another deck I played and lost against prior to the Regionals. Kylo's ability proved once more to be amazing. Spent my 's as often as I could on Electrostaffs in hopes of never having to pay for a side.
The final board state ended with 2 cards in my hand, none in my deck, Jabba (with 6 health left) rolled out with a and after his ability (with the hope of changing the to 2) - Grievous rolls out and shows 3 and +3 on Electrostaff. A lucky roll, but a very close game!
By game end, only Grievous and Kanan were left - Ancient Lightsaber and Lightsaber Pull by my opponent kept Kanan alive for a very long time. After pitching to reroll over 8 times in the final 2 rounds, a fully-loaded Grievous (2x Vibroknife and an Electrostaff) finally managed to get 1 damage showing on a Vibroknife (Electrostaff showing +3, and the other Vibroknife showing +2 for lethal damage through s)
Round 7 - Rainbow 5 (Win) - I learnt from round 4 and came into this game a little wiser. I rarely spent s on anything other than removal and paying for . Kylo managed to hit his ability a few times, but an early Bala-Tik defeat meant inconsistent rolls without his s.
Top 4 - eQui-gon/eKanan (2-1 Win) - This match felt like a brawl! First round went to my opponent - amazing Force Misdirection play took away 4 of my dice (showing 9!).
Second round went to me - no upgrades in the early draw for my opponent meant no Shoto Lightsaber shenanigans or Ancient Lightsaber heals. Any damage showing was mitigated with Clash and Manipulate, and any s gained were whisked away with Intimidate.
Top 2 - eRey2/ePoe2 (0-2 Loss) - I cannot say much about this match. Poe's consistency was of another world! In both matches, he always rolled at least his 2 or - anything else (like his 2) was just gravy. If I removed them, Rey would naturally roll amazingly. If I used Manipulate or Clash, he would return what he lost.
In round 1, I focused Rey with little success - her shield gain (even with Intimidate) meant I was facing her with 20 health, not 11. In round 2, I focused Poe, finally defeating him (and taking a Rey's Lightsaber in the processs) only to have to face down a fully-loaded Rey with Shoto Lightsabers and a Ancient Lightsaber.