Rebel Engine (Ackbar & Finn)

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Probabilità: 0% – 0% di più
Ispirato da
Cheap and Slim (with Leia & Finn) 18 16 3 1.0
Ispiratore di
Non ancora.

Scactha 888

This deck is built to maximise usage of the draw and cost reduction cards in SWD which is currently located in Hero Red/Yellow. We want more cards for less cost as this equals more options. My pet name for this is the Rebel Engine

The current cards are (Draw) Don't Get Cocky, Scavenge, Promotion, and (Cost reduction) Logistics, Rearm and Smuggling

A second goal is to have as many consistently typed (not half half ) damage sides as possible, nor coming with a cost or being bonuses. Everything should preferably work by itself. Thus is there alot of over .

Ackbar and Finn offers alot here. Finn allows us to pick Red Villain Upgrades and Vehicles for better choices on guns, while Ackbar offers and for upgrades and focusing dice.

The trick to the deck is to pick the correct synergies at any given time. A starting hand should preferably consist of a cost reduction card, card draw and at least one weapon. This will most likely start off a chain of synergies. E.g.

Smuggling+DH-17 Blaster Pistol+Promotion+Scavenge

Discard Promotion by Smuggling for a . Pick it up by Scavenge and Promote Ackbar for a . Put the pistol on him. That´s 2 cost of Upgrades for 1 plus an extra .

Scavenge really says that the discard pile is an extension of your hand while you get to draw a for free.

Don't Get Cocky is an enabler by drawing more stuff. It´s best used after they´ve started to Resolve to reduce the possible effect of additional rerolls. Most people are keen on getting that damage in and thus wont see extra cards coming. It takes some planning. As we have more dice than the opponent and more cards to play we will seldom claim. They will probably resolve all their dice before we even have finished buying upgrades. Then´s the time to hit card draw.

Let The Wookie Win is used after they´ve rolled the first two . The important thing is that it is a 2 for 1 either way.

Negotiate is the same 2 for 1. Use after they´ve rolled at least two .

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