Jabba/Piett/Sentinel - TIE Fighters

Simulatore di pescata
Probabilità: 0% – 0% di più
Ispirato da
Nessuno. Solo deck creati personalmente qui.
Ispiratore di
Non ancora.

FionnOD 13

Early testing with this deck has been promising.

The TIE Fighters, with Piett's ability, can become either a resource-generating engine or a source of consistent damage. Getting Planetary Bombardment out is usually straightforward, especially when Jabba can dig for Delve, and TIE Fighters complement Planetary very nicely.

Sequencing is important for this deck. Activating Jabba first is usually the right play, and most of the time you will also want to activate Sentinel before Piett, so you can use Piett's ability to flip the Sentinel die.

The idea behind including the Comlink is to add some speed for the lategame and potentially to set up some absurd combination with Three Steps Ahead, using the comlink to activate everything, use Piett's ability, and do crazy damage.Don't put the Comlink on Piett, though, since then you won't be able to combine their abilities to maximum effect.

So far I haven't been totally satisfied with the mitigation suite, especially in lategame, so suggestions for that would be handy.

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