Simulatore di pescata |
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Probabilità:
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di più
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Ispirato da |
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Nessuno. Solo deck creati personalmente qui. |
Ispiratore di |
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Non ancora. |
tonyfiorello 15
I've been playing around with this deck for a little while now. It's been doing decent on TTS so I took it to a couple Store Championships over the weekend here in Kansas City. Saturday went 2-2 in a 16 person championship. Losses were rounds 3 and 4 to a hot rolling Solo Sabine Wren - Explosives Expert and the SC winner running a shield heavy Steps.
Sunday went better. There were only 8 players so it was a little smaller, but this deck went 3-0 to win it.
Round 1: eDarth Vader - Sith Lord / Mandalorian Super Commando W
Round 2: eYoda / eCassian Mill W
Round 3: eArihnda Pryce/eKylo W
The idea is pretty simple. Snoke - Supreme Leader is great, Mother Talzin - Nightsister Matriarch is a great value too. So I wanted to put them together. With Talzin's ability, I can get the 2 on Snoke pretty consistently so I only needed him at 1 die. That let me put a second Talzen die with the Trooper to splash in some Red. I was worried about Mill so I wanted a character combo that could pump out enough damage without upgrades. This combo does 7-8 damage per turn with just characters.
Usually the plan was Mulligan for at least 1 Force Speed, 1 Torment, and 1 DH-17 Blaster Pistol. Put the Force Speed on Snoke, and the Torment on the Trooper (he is usually my target for the Snoke ability). I almost always wanted to Snoke for damage, but if the trooper rolls the I never pass up 4 for 1 damage. Money was usually reserved for my control cards, but against a 3 or 4 wide deck, Force Wave was a beast. The rest of the deck is pretty self explanatory. I have the IQA-11 in there for some more sides and to add some more non-blue cards to combat Kylo. Deflect was because it's odd-cost removal and works really well against the 3 vehicle dice that are usually hanging around.
Round 1: eDarth Vader - Sith Lord / Mandalorian Super Commando
Vader couldn't quite get his rolls and ran into removal the few times he actually hit big damage. He went down late turn 2 and I thought I had this match in the bag. Next thing I know the Mando has 2 chance cubes hit 3 each. Next turn was Dark Ritual and Rise Again back to back and I was staring down a 12 health Vader with a Darksaber. Luckily the zombie Vader was still rolling weak and I managed to continue to mitigate when there was damage.
I started out hot here putting 8 damage into Cassian turn 1. I knew if I could take him out ASAP I could damage Yoda before he could mill me out by himself. I took an early claim of Imperial Palace - Coruscant and took the Second Chance out of my opponents hand. Was able to play around the Easy Pickings I knew was in hand early round 2 and took out Cassian. The rest was just put enough damage out there to get through Yodas shields.
Round 3: eArihnda Pryce/eKylo
This was a pretty similar outcome as the game before. Managed to put 8 damage into Arihnda turn 1 and played a Tactical Mastery action 1 in round 2 on Talzen to take her out and cut off the spot Red cards. I kept a Flank and IQA-11 Blaster Rifle in my hand basically the whole game and played a blue card first action most turns to avoid Kylos ability. I don't think there was ever more than a 50/50 to choose the right color and escaped with my opponent only hitting me for the damage once.
3 commenti |
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I will say, @tonyfiorello had an answer for just about every roll out of dice I had and it was an incredibly built deck. |
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Do you think Arihnda Pryce - Unscrupulous Governor is the right target in the Kylo/Pryce matchup?