Simulatore di pescata |
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Probabilità:
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0%
di più
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Ispirato da | ||||
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Fast Vehicles - Complete | 3 | 3 | 13 | 8.0 |
Ispiratore di | ||||
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Vehicles for SC on Saturday | 3 | 1 | 7 | 1.0 |
Hessian Sack 1338
This is just about complete! For lack of a second Finn - Soldier of Necessity die I included Ezra Bridger - Force-sensitive Thief and Appraise Let The Wookiee Win Planned Explosion Please ask any Questions.
Mulligan
In your opening hand, you're looking for Resistance Bomber, Tech Team, Mitigation, and Astromech/C-3PO.
What To Do
Playing this deck is pretty easy, and you barely ever have a resource problem. Just play supports, don't take too much damage, and beat up the First Order a lot. Using Tech Team, Appraise and Docking Bay - Finalizer to decrease vehicle costs is super important too.
Rolling The Dice
With Ezra Bridger - Force-sensitive Thief and Rose - Skilled Mechanic you're looking for specials, they're just about the best thing you can get. With Finn - Soldier of Necessity, aim for the 3 indirect side.
Card Choices
Astromech I chose this one because of the control. This deck is lacking in that field, and Astromech can fill in a bit of a gap there with two Focus sides and an ability that makes it all the better.
C-3PO Well, C-3PO is a pretty obvious choice. He's low cost, has an amazing ability for a 1-cost support, and it synergises with Astromech.
Fang Fighter I included Fang Fighter due to it's average die, and ambush keyword. It's just generally reliable and provides some more Ranged sides for Ezra Bridger - Force-sensitive Thief to work with.
Honor Guard Some pretty great removal which I can get back with Docking Bay - Finalizer.
Modified HWK-290 A really solid vehicle that does a lot of my dirty work in this deck, along with Resistance Bomber.
Rally Aid Another obvious choice for a vehicle deck, and helps with the already-great resource efficiency of the deck.
Resistance Bomber Obvious choice, I can almost always pay for the 6 for 2 side. And that's pretty deadly when it comes out.
Tech Team Resource efficiency.
Y-Wing This is a really solid support with a neat special, which lets you do a lot of damage or remove that precious money.
Attack Run Has the ambush keyword and lets me instantly resolve before mitigation, or activate two different cards in the same turn.
Locked and Loaded Possibly the best card of all my events, turning two of my dice to indirect for one resource is just too good to not include.
Pinned Down Some basic removal.
Planned Explosion is intended for times when I have a few dice like the Resistance Bomber showing big, expensive damage, but have no resources. Maybe a little off-meta, but I think it's worth it.
Refit Resource efficiency.
Sound The Alarm Mitigation. One of the best mitigation cards in the game for 0 resources.
Special Modification I normally use this one for the control aspect, but can be great for healing Resistance Bomber.
Strategic Planning is amazing, especially with my Resistance Bombers.
Now give me those suggestions, tell me what an idiot I am, and ask questions! I'd love to hear your thoughts.
21 commenti |
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You have a point. |
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Have you considered Mend for your Bomber and HWK? |
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I realy like it. The only thing that I find that could be trouble is that it seems a bit fragile. No mitigation and no way to remove damages except for fin's special. Another point that I find troubling is the fact that it is a deck very easy to control. I would put some FILP to remove mitigation before activating |
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Since you have ezra you can put some yellow mitigation like loth cat for example if the spot yellow is a problem for you |
Thanks |
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What are everyone's thoughts on including Runaway Boomas? By the way, I swapped 2x Attack Run for 2x Into The Garbage Chute. |
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So, the singles order I made for the last few cards I needed arrived yesterday, and I've played a game or two. I almost always paid no more than one or two resources for whatever I played thanks to Tech Team, Refit and Rally Aid. Always had resources, never had a useless 6 for 2 die in the whole two games. I'd like to improve on some things. Firstly: Into The Garbage Chute was helpful, but I think that Attack Run was more helpful, allowing me to get a turn or two ahead of my opponent. Deploy Squadron was good at this too. Secondly: Shields might be a good idea. I don't know where I'd get them from, but they'd be a good one. I might try out Ghost again. Which ties into my third point. Higher Cost Supports: The deck is TOO resource efficient, if anything. My highest cost cards are my 3-cost Y-Wings, Resistance Bombers and Fang Fighter. Maybe one or two 5-cost supports like Pirate Speeder Tank or Strike Team? I'd like another Fang Fighter, which I'd swap out for the Planned Explosion. Please continue with your suggestions and opinions. They really help! What are everyone's thoughts on Pirate Speeder Tank and Strike Team? Does anyone know of a good card for Shield Generation? Or some average action-cheating cards? |
I think Pirate Speeder Tank would be pretty good in this deck. |
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Why don't you put any vehicles from WotF? N1-Starfighter should be quite good and also Hailfire droid |
This is pretty good, but have you considered the fact that you might not be able to claim Docking Bay - Finalizer most of the time because vehicle decks are generaly slow?