The new Crimelord's v2 w/write up

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The new Crime lord's (with write up) 8 5 9 1.0
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truth123 311

his deck is made so that you can get crimelord out turn two to one and make your opponent lose any resources that they might have while boosting your own economy. I have Bartering for resource gain and drawing cards for some more potential mitigation or another upgrade (crime lord most wanted for this). When testing this deck at locals i noticed that it's hand size went down considerably and as Maximus had said before "You need to play mill as your plan B with this deck." so as to do that i added Lying in Wait as he suggested as well. My Kind of Scum is there for Fast Hands (suggested by maximus) to (no pun intended) maximize the disrupt sides of hondo and jabba. I added cunning myself due to its overwhelming power with the special's of the other upgrades. Ace in the Hole (maximus) is for Blackmail and Crime Lord in one turn for 'free'. Cheat is there for late game stalls where you have not drawn into a second crime lord and then you can just reuse the first; it's first purpose and utility is for facing other mill variants. Defend, Dive, Doubt, Entangle and Sound The Alarm are just there for mitigation. I removed Chance Cube due to its situationality and since this deck is able to make many resources already while testing it just was either a discard to reroll or a resource sapper due to its ability. I also added Buy Out and Command Center - Lothal (maximus) to make it more of a mill variant instead of a one trick pony (crime lord). I hope you enjoy this deck; please comment tips on fixing the deck and questions as well.

2 commenti

Queklaine 222

Seems like savage stand should be an auto include although you dont have any resource sides on hondo. You do have jabbas reroll though so might still be worth it, especially if you get bartering out. In a deck with so much yellow, I always want to run infamous. Its great early to drop fast hands and then roll in resolving dice when your opponneet isn't expecting it. I find the best use of it though is to use it with cheat to get a removal back at a key time and then be able to play it immediately.

Destry210 732

I think your duo might not work well because they will never pay hondo and he can't do resources. Check this trio of mine with Bazine and Mother Talzin. It has 28 lifes total, can heal for 3 with Witch Magick, has Force Illusion and Armor Plating, 12 mitigation cards and every character can makes resources or discard from the hand. There is also 2 upgrades and 2 support helping makes resources. swdestinydb.com