Simulatore di pescata |
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Probabilità:
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0%
di più
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Ispirato da |
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Nessuno. Solo deck creati personalmente qui. |
Ispiratore di |
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Non ancora. |
bilbo82 84
using fns ability to roll in weapons
unkar ability to build up resources and strip hands
kylo gives another target to redeploy fn weapons too, and boosts the health of the team to 32
kylos special gives you a built in option to steal the claim from poe
broken ambition and enrage help you cycle through your deck to play an endless stream of weapons on fn
fn weapons can be rolled in, then later used to fuel unkar, then you gain more resources to play more weapons. roll them in and then use unkars ability to repeat the process
carbon freezing chamber because palp and poe dice are better to steal away then our own if we get battlefield choice
bait and switch is a great card thats won me games out of nowhere it works on every dice except rocket launcher and vibroknucklers (these could be replaced by weapons with a resource side but i think their advantages out way the synergy with bait and switch)
sabotage for planetary uprising... it can be used for other troublesome supports too (eg: salvage stand)
electroshock and friends in low places for defence (i'm not sure if isolation isn't better here)
mulligan target is 'the best defence' this card is great against poe and palp decks, the 3 damage to fn will always be better then the 2 opposing dice and face it fn will prob die anyway the 3-6 damage helps direct their damage at fn, leaving unkar or kylo to inherit the fallen fn's weapons, hopefully with the 1-2 best defence plays helping winning the damage war
need to test if flank/isolation/doubt/overconfidence or electroshock are better for extra dice removal